# Configuration file

####################
# block
####################

block {
    I:Aggregator=1327
    I:Barricade=1328
    I:"Clear Glass"=1329
    I:"Clear Stained Glass"=1330
    I:"Clear Stained Glass Pane"=1331
    I:"Drying Rack"=1332
    I:"Glass Pane"=1333
    I:"Held Item Block"=1311
    I:Landmine=1334
    I:"Lava Tank"=1312
    I:"Light Crystal"=1335
    I:"Liquid Metal Flowing"=1313
    I:"Liquid Metal Still"=1314
    I:"Metal Storage"=1315
    I:"Multi Brick"=1316
    I:"Multi Brick Fancy"=1336
    I:"Ore Berry One"=1317
    I:"Ore Berry Two"=1318
    I:"Ores Gravel"=1319
    I:"Ores Slag"=1320
    I:"Redstone Machines"=1337
    I:"Seared Slab"=1338
    I:"Seared Table"=1321
    I:Smeltery=1322
    I:"Special Soil"=1323
    I:"Speed Block"=1324
    I:"Speed Slab"=1339
    I:"Stained Glass"=1340
    I:"Stone Torch"=1325
    I:"Tool Forge"=1341
    I:"Wood Tool Station"=1326
}


####################
# difficulty changes
####################

"difficulty changes" {
    B:"Craft metals with Wood Patterns"=false
    B:"Craft vanilla metal blocks"=true
    B:"Enable Auto-Smelt and Fortune interaction"=true
    B:"Enable mod bone tools"=true
    B:"Enable mod cactus tools"=true
    B:"Enable mod stone tools"=true
    B:"Enable mod wooden tools"=true
    B:"Keep hunger on death"=true
    B:"Keep levels on death"=true
    B:"Remove Overworld void fog"=true
    B:"Remove Vanilla Tool Recipes"=false
    B:"Spawn beginner book"=true
    B:"Turn water clear"=true
}


####################
# equipables
####################

equipables {
    I:Gloves=6026
    I:"Heart Canister"=6027
    I:"Heavy Boots"=6028
    I:"Heavy Chestplate"=6029
    I:"Heavy Helmet"=6030
    I:"Heavy Pants"=6031
    I:Knapsack=6074
}


####################
# general
####################

general {
    I:"Sea level"=64
}


####################
# mob spawning
####################

"mob spawning" {
    B:"Activate Blue Slime Spawns"=true
    I:"Spawn Weight for Blue Slime"=8
}


####################
# patterns and misc
####################

"patterns and misc" {
    I:"Blank Patterns"=6032
    I:Buckets=6033
    I:"Golden Head"=6075
    I:"Jeweled Apple"=6034
    I:Materials=6035
    I:"Metal Pattern"=6036
    I:"Ore Chunks"=6037
    I:"Strange Food"=6038
    I:"Tinker's Manual"=6039
    I:"Title Icon"=6040
    I:"Tool Rod"=6041
    I:"Tool Shard"=6042
    I:"Wood Pattern"=6043
}


####################
# superfun
####################

superfun {
    B:"All the world is Superfun"=false
}


####################
# tool parts
####################

"tool parts" {
    I:Arrowhead=6076
    I:"Axe Head"=6044
    I:Bowstring=6077
    I:"Chisel Head"=6045
    I:Crossbar=6046
    I:"Excavator Head"=6078
    I:Fletching=6079
    I:"Frypan Head"=6047
    I:"Full Guard"=6080
    I:"Hammer Head"=6081
    I:"Hoe Head"=6048
    I:"Knife Blade"=6049
    I:"Large Guard"=6050
    I:"Large Plate"=6082
    I:"Large Sword Blade"=6083
    I:"Lumber Axe Head"=6051
    I:"Medium Guard"=6052
    I:"Pickaxe Head"=6053
    I:"Scythe Head"=6084
    I:"Shovel Head"=6054
    I:"Sign Head"=6055
    I:"Sword Blade"=6056
    I:"Tool Binding"=6057
    I:"Tough Binding"=6085
    I:"Tough Rod"=6086
}


####################
# tools
####################

tools {
    I:Arrow=6087
    I:Axe=6058
    I:Battleaxe=6088
    I:Battlesign=6059
    I:Broadsword=6060
    I:Chisel=6061
    I:Cleaver=6089
    I:Cutlass=6090
    I:Dagger=6062
    I:Excavator=6091
    I:"Frying Pan"=6063
    I:Hammer=6092
    I:Hoe=6064
    I:Longbow=6065
    I:Longsword=6066
    I:"Lumber Axe"=6067
    I:Mattock=6068
    I:Pickaxe=6069
    I:"Potion Launcher"=6070
    I:Rapier=6071
    I:Scythe=6093
    I:Shortbow=6072
    I:Shovel=6073
}


####################
# ultra hardcore changes
####################

"ultra hardcore changes" {
    B:"Add Patterns to Pattern Chests"=false
    B:"Add World Border"=false
    B:"Change Crafting Recipes"=false
    B:"Change Ghast drops to Gold Ingots"=false
    B:"Passive Health Regen"=true
    B:"Players drop heads on death"=false
    I:"World Border Radius"=1000
}


####################
# worldgen
####################

worldgen {
    I:"Aluminum Bush Density"=2
    I:"Aluminum Bush Max Y"=60
    I:"Aluminum Bush Min Y"=0
    I:"Aluminum Bush Rarity"=2
    I:"Aluminum Surface Rarity"=50
    I:"Aluminum Underground Density"=3
    I:"Aluminum Underground Max Y"=64
    I:"Aluminum Underground Min Y"=0
    I:"Cobalt Surface Rarity"=2000
    I:"Copper Bush Density"=2
    I:"Copper Bush Max Y"=60
    I:"Copper Bush Min Y"=20
    I:"Copper Bush Rarity"=3
    I:"Copper Surface Rarity"=100
    I:"Copper Underground Density"=2
    I:"Copper Underground Max Y"=60
    I:"Copper Underground Min Y"=20
    I:"Essence Bush Rarity"=6
    I:"Gold Bush Density"=1
    I:"Gold Bush Rarity"=8
    I:"Gold Surface Rarity"=900
    I:"Iron Bush Density"=1
    I:"Iron Bush Rarity"=5
    I:"Iron Surface Rarity"=400
    I:"Nether Ores Density"=8
    I:"Silver Bush Density"=1
    I:"Silver Bush Rarity"=8
    I:"Tin Bush Density"=2
    I:"Tin Bush Max Y"=40
    I:"Tin Bush Min Y"=0
    I:"Tin Bush Rarity"=3
    I:"Tin Surface Rarity"=100
    I:"Tin Underground Density"=2
    I:"Tin Underground Max Y"=40
    I:"Tin Underground Min Y"=0
}


####################
# worldgen disabler
####################

"worldgen disabler" {
    B:"Add Village Generation"=true
    B:"Generate Aluminum"=true
    B:"Generate Aluminum Bushes"=true
    B:"Generate Cobalt and Ardite"=true
    B:"Generate Copper"=true
    B:"Generate Copper Bushes"=true
    B:"Generate Essence Bushes"=true
    B:"Generate Gold Bushes"=true
    B:"Generate Iron Bushes"=true
    B:"Generate Silver Bushes"=true
    B:"Generate Surface Aluminum"=true
    B:"Generate Surface Copper"=true
    B:"Generate Surface Gold"=true
    B:"Generate Surface Iron"=true
    B:"Generate Surface Tin"=true
    B:"Generate Tin"=true
    B:"Generate Tin Bushes"=true
}


